remarch: (In watching them drowning)
March Hare | Lepus ([personal profile] remarch) wrote2013-06-25 07:29 pm

(no subject)

Question meme for March and Bone Witch and any past/future characters or whatever if you know them!
rootless: (i can run using)

[personal profile] rootless 2013-06-27 02:06 am (UTC)(link)
hey wait i actually answered you owe me now

MARCH'S CURRENT FEELS GOGOGO
psychebubble: (pic#1232900)

[personal profile] psychebubble 2013-06-27 11:09 am (UTC)(link)
I am actually not sure I would app one. I have two in mind, but both have huge problems.

One would be Hao Asakura from Shaman King! He's super-powerful, he'd be able to handle Deco's setting and tone a lot better. The problem is... He's given two explicit backstories, one in the series from a character who witnessed it and he confirms it as true and one as a bonus chapter where we see it first-hand, and they contradict each other massively. So it's just a sort of. okay how the fuck do I memloss that.

The other is Gentarou Kisaragi of Kamen Rider Fourze! He's a rare nice dumb guy who wouldn't be broken by Deco's setting, though I'm not sure how much fun he'd be to play in it. The main problem I have here is, he's a Kamen Rider so I'd want to play with him transforming, but... in order to transform he needs. Minimum of five items, maximum of forty-one, and also Friendship. And losing friendship also fucks his ability to transform. Which would be fun to play with once or twice but in a game like Deco it would happen all the time with the high turnover so it'd be hard. (Also I can't icon live-action worth a damn.)

SAME QUESTION TO YOU.
prettygirlsmakegraves: ((and now it's time for cake.))

[personal profile] prettygirlsmakegraves 2013-06-27 11:54 am (UTC)(link)
There's a game I was thinking about seeing if someone could help me work out a plausible way to run/what portrait I could use to run it that is basically a HIDEOUSLY AWFUL GAME built in v opposite directions to what's been done for trauma lately, I think - instead of how most traumagames have been death death reveal awful secrets death that I've seen so far anyway, a traumagame built around the idea of "a death of a thousand cuts".

A list of locations on the body, one knife per person, and "partner" teams - either swapped out between each round or kept the same, I haven't decided which would work better - sitting on opposite sides of a containing room, watching each other. The knives in little piles in the middle of the room. The list is like a deck of cards, each round each team member is dealt a part or selection of parts listed in descending value order (again, not sure which), for example "ear 20 pts toe 15 pts hand 10 pts" if the scoring method was what I went with. (I would be using the scoring method OOCly either way, actually.) None of the parts listed will be intended to result in a lethal blow until the last round, when options like heart and stomach and neck get added to the list. The larger the damaged area (or potentially fatal) the less it will be worth. It's not a game built primarily around murder, it's about the buildup of little violences/seeing where the threshold is for people's ragequit button or if they even have one, is it really better for them if they're rewarded for being "less" nasty but more targeted in their application? So I am also thinking of completely leaving the point totals out ICly except at the beginning and end of a round, but dropping enough hints - like, Try not to kill each other this time ..., idk - ICly via the portrait dialogue that attentive characters will pick up on it.

Carrying out an action gets the team whatever the option's point total is, having an action carried out on the team subtracts the value of that option from the team's total. Failing to carry out an action nets a penalty. The penalty applies even if it's because the opposite team resists their action long enough for the round to end, and teams will be allowed to resist when the action is made. They can also simply go over and kill the other team if they like but they will not earn any points for it and unless they also carry out their actions beforehand they will take a penalty for failing to complete their actions if so.

As I see it right now it would be a four round game, probably over a long weekend, so either starting the first round on Thursday with a big finish on Sunday or ... something. The first round has no penalty for refusal/failure, it's just a chance for teams to get a taste of what the game is going to be plus a chance to puzzle over the post-round point total and how that matches what they did in the round. The second round is like - suddenly you itch all over but no points are taken away - so, another chance to clue in to how the game works, maybe. The third round they get hit with whatever option's on their card (or the lowest-point-value selection) and lose the equivalent point total, and the fourth round a randomly-selected teammate of theirs gets hit with whatever option's on the card (or highest-value selection) and lose the equivalent point total.

Scoring would be ... idk. Everyone's point totals at the end would get tallied but I like scores to be more than just "who did the best murderjob" so ... whoever has the highest percentage difference between points earned versus points taken in either direction. In other words if a team loses more points than they earned they win, if they earned more points than they lost, they win. If someone's scores in both give and take categories are equal and they cancel each other out, that's also a win condition. The team who picked the highest-scoring options most often would win too (if either of these options overlaps with the ones above then it goes to the next team down on the list, obviously), the team who picked the lowest-scoring options most often would win too. I would ... like to have more creative options, if only because the appeal of a game like this is in the effect it has on the characters and having these be the win conditions feels a lot like it isn't rewarding the dynamics enough and is ... simply choosing the lazy option. But I'm bad at working out the scoring aspect of this stuff to begin with.

Thoughts ...?

ALSO IS MARCH AN OC OR DOES HE ACTUALLY COME FROM SOMEWHERE
Edited 2013-06-27 12:26 (UTC)
pchaaair: (butterfree)

[personal profile] pchaaair 2013-06-27 12:05 pm (UTC)(link)
it's literally just FUCK MY FUCKING LIFE

Aather seems pretty cool in his opinion but then you have Sabraather the musebox where the first game was DANGERBEAR and then you have the murdergallerylibrary.

basically he thinks he's like a cosmic plaything and he's not even that wrong when you consider canon

WHICH TEAMS WOULD YOU PUT BEA ON IF YOU APPED HER

[personal profile] folding_cranes 2013-06-27 07:14 pm (UTC)(link)
O-oh, wow. Uh, sorry? :')

Umm... Well if I was paying more attention/if Sage was less Sage then she would be totally stepping up like this is my jam! And when she gets over herself not being the "better" person she thought she could be ("Violet" was to be nicer/kinder/more Good than "Nunnally" but...) she'll be down for doing stuff? She's uncertain how she feels about a lot of things, but protecting her team is The Issue, one she proooobably considers more important than the morals of whatever allies she might have. The difference between Violet's position and Mint's is that V respects her team more, so she's gonna listen to what they want? And in general they want to be gentle and fluffy, so whipping them into a secret bussing force is less likely? I mean, who knows, but I'm not holding my breath? That said, she is (and always has been) willing to use force as an option to end conflicts, but as softly as they got off in dragon bear she's more likely to end up trying to avoid too close an alliance with other teams (why be dragged into their conflicts?) or just trying to organize against portraits... I dunno, every time I think I'm headed one direction I end up being wrong, so...

So how much does March wanna catch Shells in a dark alley (alternately: is there something you'd like to do with my characters in the future? :)

[personal profile] earthquaked 2013-06-27 10:37 pm (UTC)(link)
it's only on march's/in march's journal style? eh whatever

Julie woooould not be memloss because that requires way too much thought about the rather nebulous DW stuff we wrote up a while back :'D HE WOULD DEFINITELY BE SKILL LOSS and he would also think deco is bullshit. But he would settle in decently enough, and then go try to punch March once he learned he was there and then make sure he stayed safe and NO DON'T STAB THAT GOD!! HONORARY BABYSITTER except he'd get fed up a lot and then come back because :T :T :T why are we friends :T!! but no really march he loves you...

THEN HE WOULD GET REALLY FRUSTRATED BY HIS LACK OF SKILLS BECAUSE IT WOULD NOT IN FACT BE ABLE TO PUNCH MARCH. or fix his/their implants. or hack things. THIS IS STUPID!! "this is stupid" would cover a lot of his feelings right up until murder started happening at which point it would be THIS IS REALLY STUPID BECAUSE I CAN'T DEFEND MYSELF, SHIT

anyyyy app plans??
affectate: (02)

[personal profile] affectate 2013-06-28 12:13 am (UTC)(link)
oh right also tell me how much you love me Mr March Hare

since I remembered this meme existed
pchaaair: (butterfree)

[personal profile] pchaaair 2013-06-28 12:50 am (UTC)(link)
what would march do if sieran blew up celeste on total accident while researching a way to get rid of the patron mark
pchaaair: (pic#6071604)

[personal profile] pchaaair 2013-06-28 12:52 am (UTC)(link)
and then she will refuse

sorry :(

(can we blow up dragon)
affectate: (65)

[personal profile] affectate 2013-06-28 01:46 am (UTC)(link)
folding_cranes: (wo qui non coin)

[personal profile] folding_cranes 2013-06-28 04:05 am (UTC)(link)
NUNALLY (probably) WOULDN'T SLAP HIM I mean depending, I mean she might punch him with a golem but she might just think its better to hug it out who knows (like that would be any better)

Anyway I'd totally be cool with Mint and March as terribuddies; she is really pissed at him right now, but a lot of that is because he's making good points? Sadly(?) she isn't coming out of this emotionally crushed enough to be pro "stab me forever I deserve it" but physical and emotional violence in a relationship never hurt anybody, so...

Umm I wanna do something with the Shell-Celeste alliance--either test it and strengthen it, or break it and be done with it. Because so far Shell has been the shittiest ally and they should be called on it. Buuuut I'd rather keep it? Since Shell being super squishy is neither Mint's nor my style? But either way, I'd like some conflict and resolve...ment...here. I guess that is only tangentially with you but!! Also let's have a fight! It doesn't have to be right now and it can be any sort of battle from formal duel for Shark's hand to rap battle but really at some point Mint will once again want to test their difference in strength. (If it's consensual that isn't breaking any alliance, so!!) Uhh...I dunno! Planning is obviously not my strong suit but in general I wanna do *something* instead of just teasing at CR blue balls so I guess let's see what happens~~

What game are you most looking to play in (or run)?

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